handlerPointerMove method
Implementation
@override
bool handlerPointerMove(PointerMoveEvent event) {
final gEvent = GestureEvent.fromPointerEvent(
event,
screenToWorld: gameRef.screenToWorld,
globalToViewportPosition: gameRef.globalToViewportPosition,
);
_updateFingers(gEvent);
_handleMove();
return super.handlerPointerMove(event);
}