menu
bonfire package
documentation
game_interface/interface_component.dart
InterfaceComponent
spriteSelected property
spriteSelected property
dark_mode
light_mode
spriteSelected
property
Sprite
?
spriteSelected
getter/setter pair
sprite that will be render when pressed
Implementation
Sprite? spriteSelected;
bonfire package
documentation
game_interface/interface_component
InterfaceComponent
spriteSelected property
InterfaceComponent class