setupBlockMovementCollision method
Implementation
void setupBlockMovementCollision({bool? enabled, BodyType? bodyType}) {
_bodyType = bodyType ?? _bodyType;
_blockMovementCollisionEnabled = enabled ?? _blockMovementCollisionEnabled;
}
void setupBlockMovementCollision({bool? enabled, BodyType? bodyType}) {
_bodyType = bodyType ?? _bodyType;
_blockMovementCollisionEnabled = enabled ?? _blockMovementCollisionEnabled;
}