stopScene method
Implementation
@override
void stopScene() {
try {
world.children
.firstWhere((value) => value is SceneBuilderComponent)
.removeFromParent();
} catch (e) {
/// Not found SceneBuilderComponent
}
}
@override
void stopScene() {
try {
world.children
.firstWhere((value) => value is SceneBuilderComponent)
.removeFromParent();
} catch (e) {
/// Not found SceneBuilderComponent
}
}