menu
bonfire package
documentation
base/bonfire_game.dart
BonfireGame
onReady property
onReady property
dark_mode
light_mode
onReady
property
ValueChanged
<
BonfireGame
>
?
onReady
getter/setter pair
Implementation
ValueChanged<BonfireGame>? onReady;
bonfire package
documentation
base/bonfire_game
BonfireGame
onReady property
BonfireGame class