tileListBelow method
Method that checks what map tiles is below
Implementation
Iterable<TileComponent> tileListBelow() {
if (!hasGameRef) return [];
final map = gameRef.map;
if (map.layers.isNotEmpty) {
return map.getRenderedTiles().where((element) {
return (element.overlaps(rectCollision) &&
(element.properties != null));
});
}
return [];
}