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bonfire package
documentation
util/game_controller.dart
GameController
visibleEnemies property
visibleEnemies property
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visibleEnemies
property
Iterable
<
Enemy
>
?
get
visibleEnemies
Implementation
Iterable<Enemy>? get visibleEnemies { return gameRef.visibleEnemies(); }
bonfire package
documentation
util/game_controller
GameController
visibleEnemies property
GameController class