TiledObjectProperties constructor

TiledObjectProperties(
  1. Vector2 position,
  2. Vector2 size,
  3. String? type,
  4. double? rotation,
  5. Map<String, dynamic> others,
  6. String? name,
  7. int? id,
  8. CollisionArea area,
)

Implementation

TiledObjectProperties(
  this.position,
  this.size,
  this.type,
  this.rotation,
  this.others,
  this.name,
  this.id,
  this.area,
);