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bonfire package
documentation
state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
render method
render method
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render
method
void
render
(
Canvas
canvas
)
inherited
Implementation
void render(Canvas canvas) {}
bonfire package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
render method
UseStateController mixin