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bonfire package
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state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
parentToLocal method
parentToLocal method
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parentToLocal
method
@
override
Vector2
parentToLocal
(
Vector2
point
)
inherited
Implementation
@override Vector2 parentToLocal(Vector2 point) => transform.globalToLocal(point);
bonfire package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
parentToLocal method
UseStateController mixin