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bonfire package
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state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
onGameDetach method
onGameDetach method
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onGameDetach
method
@
override
void
onGameDetach
(
)
override
Implementation
@override void onGameDetach() { _removeViewFromController(); super.onGameDetach(); }
bonfire package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
onGameDetach method
UseStateController mixin