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state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
handlerPointerHover method
handlerPointerHover method
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handlerPointerHover
method
bool
handlerPointerHover
(
PointerHoverEvent
event
)
inherited
Implementation
bool handlerPointerHover(PointerHoverEvent event) { return false; }
bonfire package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
handlerPointerHover method
UseStateController mixin