menu
bonfire package
documentation
mixins/use_sprite.dart
UseSprite
aboveComponents property
aboveComponents property
dark_mode
light_mode
aboveComponents
property
bool
aboveComponents
getter/setter pair
inherited
When true this component render above all components in game.
Implementation
bool aboveComponents = false;
bonfire package
documentation
mixins/use_sprite
UseSprite
aboveComponents property
UseSprite mixin