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bonfire package
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game_interface/interface_component.dart
InterfaceComponent
onTapDown method
onTapDown method
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onTapDown
method
@
override
bool
onTapDown
(
int
pointer
,
Vector2
position
)
override
Implementation
@override bool onTapDown(int pointer, Vector2 position) { selected = true; return true; }
bonfire package
documentation
game_interface/interface_component
InterfaceComponent
onTapDown method
InterfaceComponent class