onGameResize method
Implementation
void onGameResize(Vector2 canvasSize) {
screenCenter = Offset(
canvasSize.x / 2,
canvasSize.y / 2,
);
}
void onGameResize(Vector2 canvasSize) {
screenCenter = Offset(
canvasSize.x / 2,
canvasSize.y / 2,
);
}