changePriorityWithoutResorting method
- @Deprecated('Will be removed in 1.8.0. Use priority setter instead.')
- int priority
Usually this is not something that the user would want to call since the component list isn't re-ordered when it is called. See FlameGame.changePriority instead.
Implementation
@Deprecated('Will be removed in 1.8.0. Use priority setter instead.')
// ignore: use_setters_to_change_properties
void changePriorityWithoutResorting(int priority) => _priority = priority;