screenPosition method
Return screen position of this component.
Implementation
Vector2 screenPosition() {
if (hasGameRef) {
return gameRef.camera.worldToScreen(
position,
);
}
return Vector2.zero();
}
Return screen position of this component.
Vector2 screenPosition() {
if (hasGameRef) {
return gameRef.camera.worldToScreen(
position,
);
}
return Vector2.zero();
}