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bonfire package
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base/bonfire_game.dart
BonfireGame
enemies method
enemies method
dark_mode
light_mode
enemies
method
@
override
Iterable
<
Enemy
>
enemies
(
)
override
Used to get all "Enemies".
Implementation
@override Iterable<Enemy> enemies() { return componentsByType<Enemy>(); }
bonfire package
documentation
base/bonfire_game
BonfireGame
enemies method
BonfireGame class