menu
bonfire package
documentation
decoration/decoration_with_collision.dart
GameDecorationWithCollision
aboveComponents property
aboveComponents property
dark_mode
light_mode
aboveComponents
property
bool
aboveComponents
getter/setter pair
override
When true this component render above all components in game.
Implementation
bool aboveComponents = false;
bonfire package
documentation
decoration/decoration_with_collision
GameDecorationWithCollision
aboveComponents property
GameDecorationWithCollision class