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bonfire package
documentation
map/map_game.dart
MapGame
childrenTiles property
childrenTiles property
dark_mode
light_mode
childrenTiles
property
List
<
Tile
>
childrenTiles
getter/setter pair
Implementation
List<Tile> childrenTiles = [];
bonfire package
documentation
map/map_game
MapGame
childrenTiles property
MapGame class