removeAll method

  1. @override
Iterable<Component> removeAll(
  1. Iterable<Component> components
)
override

Marks a list of components to be removed from the components list on the next game tick. This will return the same list as sent in.

Implementation

@override
Iterable<Component> removeAll(Iterable<Component> components) {
  _removeLater.addAll(components);
  return components;
}