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bonfire package
documentation
base/game_component.dart
GameComponent
isFlipHorizontal property
isFlipHorizontal property
dark_mode
light_mode
isFlipHorizontal
property
bool
isFlipHorizontal
getter/setter pair
Implementation
bool isFlipHorizontal = false;
bonfire package
documentation
base/game_component
GameComponent
isFlipHorizontal property
GameComponent class