SpriteWidget constructor
SpriteWidget({
- required Sprite sprite,
- Anchor anchor = Anchor.topLeft,
- double angle = 0,
- Vector2? srcPosition,
- Vector2? srcSize,
- WidgetBuilder? errorBuilder,
- WidgetBuilder? loadingBuilder,
Implementation
SpriteWidget({
required Sprite sprite,
this.anchor = Anchor.topLeft,
this.angle = 0,
this.srcPosition,
this.srcSize,
this.errorBuilder,
this.loadingBuilder,
}) : _spriteFuture = (() => Future.value(sprite));