CollisionGameComponent constructor
CollisionGameComponent({})
Implementation
CollisionGameComponent({
this.name = '',
this.properties,
required Vector2 position,
required Vector2 size,
List<CollisionArea> collisions = const [],
}) {
this.position = this.position.copyWith(
position: position,
size: size,
);
setupCollision(
CollisionConfig(collisions: collisions),
);
}