handlerPointerUp method
Implementation
@override
void handlerPointerUp(PointerUpEvent event) {
children.forEach((i) {
if (i is GameComponent) {
i.handlerPointerUp(event);
}
});
}
@override
void handlerPointerUp(PointerUpEvent event) {
children.forEach((i) {
if (i is GameComponent) {
i.handlerPointerUp(event);
}
});
}