SpriteWidget constructor

SpriteWidget({
  1. required Sprite sprite,
  2. Anchor anchor = Anchor.topLeft,
  3. double angle = 0,
  4. Vector2? srcPosition,
  5. Vector2? srcSize,
  6. WidgetBuilder? errorBuilder,
  7. WidgetBuilder? loadingBuilder,
})

Implementation

SpriteWidget({
  required Sprite sprite,
  this.anchor = Anchor.topLeft,
  this.angle = 0,
  this.srcPosition,
  this.srcSize,
  this.errorBuilder,
  this.loadingBuilder,
}) : _spriteFuture = (() => Future.value(sprite));