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bonfire package
documentation
bonfire.dart
ScreenCollidable<T extends FlameGame>
collidableType property
collidableType property
dark_mode
light_mode
collidableType
property
@
override
CollidableType
collidableType
getter/setter pair
override
Implementation
@override CollidableType collidableType = CollidableType.passive;
bonfire package
documentation
bonfire
ScreenCollidable<T extends FlameGame>
collidableType property
ScreenCollidable class