SpriteButton.asset constructor

SpriteButton.asset({
  1. required String path,
  2. required String pressedPath,
  3. required VoidCallback onPressed,
  4. required double width,
  5. required double height,
  6. required Widget label,
  7. Images? images,
  8. Vector2? srcPosition,
  9. Vector2? srcSize,
  10. Vector2? pressedSrcPosition,
  11. Vector2? pressedSrcSize,
  12. WidgetBuilder? errorBuilder,
  13. WidgetBuilder? loadingBuilder,
})

Implementation

SpriteButton.asset({
  required String path,
  required String pressedPath,
  required this.onPressed,
  required this.width,
  required this.height,
  required this.label,
  Images? images,
  this.srcPosition,
  this.srcSize,
  this.pressedSrcPosition,
  this.pressedSrcSize,
  this.errorBuilder,
  this.loadingBuilder,
}) : _buttonsFuture = (() => Future.wait([
            Sprite.load(
              path,
              srcSize: srcSize,
              srcPosition: srcPosition,
              images: images,
            ),
            Sprite.load(
              pressedPath,
              srcSize: pressedSrcSize,
              srcPosition: pressedSrcPosition,
              images: images,
            ),
          ]));