load static method
Future<SpriteBatch>
load(
- String path, {
- Color defaultColor = const Color(0x00000000),
- BlendMode defaultBlendMode = BlendMode.srcOver,
- RSTransform? defaultTransform,
- Images? images,
Takes a path of an image, and optional arguments for the SpriteBatch.
When the images
is omitted, the global Flame.images is used.
Implementation
static Future<SpriteBatch> load(
String path, {
Color defaultColor = const Color(0x00000000),
BlendMode defaultBlendMode = BlendMode.srcOver,
RSTransform? defaultTransform,
Images? images,
}) async {
final _images = images ?? Flame.images;
return SpriteBatch(
await _images.load(path),
defaultColor: defaultColor,
defaultTransform: defaultTransform ?? RSTransform(1, 0, 0, 0),
defaultBlendMode: defaultBlendMode,
);
}