onGameResize method

  1. @override
void onGameResize(
  1. Vector2 size
)
override

It receives the new game size. Executed right after the component is attached to a game and right before onLoad is called.

Implementation

@override
void onGameResize(Vector2 size) {
  for (final child in children) {
    child.onGameResize(size);
  }
  super.onGameResize(size);
}