adjustLabels method
Implementation
Quality? adjustLabels(Point mouse, bool click) {
if (!click) return null;
if (_labels == null) return null;
//print('--- adjustLabels ---');
var point = _getMousePointInCanvas(mouse);
var labels = _labels.value ?? [];
var target = nearestRectangle(labels, point) as Label?;
if (target == null) {
//rectangles.add(point);
hideHint();
} else {
if (target.containsPoint(point)) {
if (click) {
labels.remove(target);
hideHint();
} else {
showHintAtRectangle(
target.label, _getElementRectangleInCanvas(target));
}
} else {
hideHint();
}
}
_labels.value = labels;
return Quality.high;
}