interact method

  1. @override
void interact({
  1. dynamic noTriggering = false,
  2. List? interactionParameters,
  3. bool ignoreConsecutiveEqualsParameters = false,
})
override

Marks an interaction and schedules delayed trigger.

noTriggering If true won't schedule trigger, only mark interaction. interactionParameters Stores parameters that can be used while triggering, using lastInteractionParameters.

Implementation

@override
void interact(
    {noTriggering = false,
    List? interactionParameters,
    bool ignoreConsecutiveEqualsParameters = false}) {}