interact method
void
interact({
- dynamic noTriggering = false,
- List? interactionParameters,
- bool ignoreConsecutiveEqualsParameters = false,
override
Marks an interaction and schedules delayed trigger.
noTriggering
If true
won't schedule trigger, only mark interaction.
interactionParameters
Stores parameters that can be used while triggering, using lastInteractionParameters.
Implementation
@override
void interact(
{noTriggering = false,
List? interactionParameters,
bool ignoreConsecutiveEqualsParameters = false}) {}