callRender method
Implementation
void callRender({bool clear = false, bool clearPreservedRender = false}) {
if (_callingRender) return;
_callingRender = true;
try {
_callRenderImpl(clear, clearPreservedRender);
} catch (e, s) {
UIConsole.error('Error calling _callRenderImpl()', e, s);
} finally {
_callingRender = false;
}
}