posRender method
Called after render.
Implementation
@override
void posRender() {
if (checkChangedDimension()) {
Future.delayed(
Duration(milliseconds: 100), () => _updateDimensionsAndRefresh());
} else {
Future.delayed(Duration(milliseconds: 100), () {
if (checkChangedDimension()) {
_updateDimensionsAndRefresh();
}
});
}
}