posRender method

  1. @override
void posRender()
override

Called after render.

Implementation

@override
void posRender() {
  if (checkChangedDimension()) {
    Future.delayed(
        Duration(milliseconds: 100), () => _updateDimensionsAndRefresh());
  } else {
    Future.delayed(Duration(milliseconds: 100), () {
      if (checkChangedDimension()) {
        _updateDimensionsAndRefresh();
      }
    });
  }
}