BoardViewState class

Inheritance
Mixed in types

Constructors

BoardViewState()

Properties

boardViewController ScrollController
getter/setter pair
bottomItemY double?
getter/setter pair
bottomListY double?
getter/setter pair
canDrag bool
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
draggedItem Widget?
getter/setter pair
draggedItemIndex int?
getter/setter pair
draggedListIndex int?
getter/setter pair
dx double?
getter/setter pair
dxInit double?
getter/setter pair
dy double?
getter/setter pair
dyInit double?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
height double?
getter/setter pair
initialX double?
getter/setter pair
initialY double?
getter/setter pair
isScrolling bool
getter/setter pair
leftListX double?
getter/setter pair
listStates List<BoardListState>
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
offsetX double?
getter/setter pair
offsetY double?
getter/setter pair
onDropItem OnDropItem?
getter/setter pair
onDropList OnDropList?
getter/setter pair
pointer ↔ dynamic
getter/setter pair
rightListX double?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shown bool
getter/setter pair
startItemIndex int?
getter/setter pair
startListIndex int?
getter/setter pair
topItemY double?
getter/setter pair
topListY double?
getter/setter pair
wantKeepAlive bool
Whether the current instance should be kept alive.
no setteroverride
widget BoardView
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant BoardView oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Called when this object is inserted into the tree.
override
moveDown() → void
moveLeft() → void
moveListLeft() → void
moveListRight() → void
moveRight() → void
moveUp() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
run() → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
updateKeepAlive() → void
Ensures that any AutomaticKeepAlive ancestors are in a good state, by firing a KeepAliveNotification or triggering the KeepAliveHandle as appropriate.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited