handleShakeEvent static method
Future<void>
handleShakeEvent(
)
Implementation
static Future<void> handleShakeEvent() async {
try {
RenderRepaintBoundary? boundary = _findRepaintBoundary();
if (boundary == null) {
throw Exception("No RepaintBoundary found.");
}
ui.Image image = await boundary.toImage(pixelRatio: 3.0);
ByteData? byteData = await image.toByteData(format: ui.ImageByteFormat.png);
Uint8List pngBytes = byteData!.buffer.asUint8List();
String filePath = await _saveImageToFile(pngBytes);
String uri = Uri.file(filePath).toString();
await methodChannel.invokeMethod('handleShakeEvent', {'uri': uri});
} catch (e) {
print("Failed to handle shake event: $e");
}
}