UMutedWordActorTargetKnownValue constructor

const UMutedWordActorTargetKnownValue({
  1. required KnownMutedWordActorTarget data,
})

Implementation

const factory UMutedWordActorTargetKnownValue(
        {required final KnownMutedWordActorTarget data}) =
    _$UMutedWordActorTargetKnownValueImpl;