FxKeyboard constructor

const FxKeyboard({
  1. Key? key,
  2. int? maxLength,
  3. bool enabled = true,
  4. dynamic onChange(
    1. String
    )?,
  5. dynamic onSubmit(
    1. String
    )?,
  6. Widget? action,
  7. void onActionPressed()?,
  8. TextEditingController? controller,
})

Implementation

const FxKeyboard({
	super.key,
	this.maxLength,
	this.enabled = true,
	this.onChange,
	this.onSubmit,
	this.action,
	this.onActionPressed,
	this.controller,
});