BloweBloc<T, P> class abstract

BloweBloc is an abstract class that extends Bloc and serves as the base for managing specific events and states in the blowe_bloc package. It provides a structure for handling data fetching, updating, resetting, and pagination.

Inheritance
Implementers

Constructors

BloweBloc([T? initialData])
Creates an instance of BloweBloc.

Properties

hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the bloc is closed.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state BloweState<T>
The current state.
no setterinherited
stream Stream<BloweState<T>>
The current stream of states.
no setterinherited

Methods

add(BloweEvent event) → void
Notifies the Bloc of a new event which triggers all corresponding EventHandler instances.
override
addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
inherited
close() Future<void>
Closes the event and state Streams. This method should be called when a Bloc is no longer needed. Once close is called, events that are added will not be processed. In addition, if close is called while events are still being processed, the Bloc will finish processing the pending events.
inherited
emit(BloweState<T> state) → void
emit is only for internal use and should never be called directly outside of tests. The Emitter instance provided to each EventHandler should be used instead.
inherited
fetch(P params) → void
Emits a BloweFetch event with the provided parameters.
fetchMore(P params) → void
Emits a BloweFetchMore event with the provided parameters.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on<E extends Event>(EventHandler<E, BloweState<T>> handler, {EventTransformer<E>? transformer}) → void
Register event handler for an event of type E. There should only ever be one event handler per event type E.
inherited
onChange(Change<BloweState<T>> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
onEvent(BloweEvent event) → void
Called whenever an event is added to the Bloc. A great spot to add logging/analytics at the individual Bloc level.
inherited
onFetch(BloweFetch<P> event, Emitter<BloweState<T>> emit) Future<void>
Abstract method that must be implemented by derived classes to handle the BloweFetch event. This method is invoked when BloweFetch is called.
onFetchMore(BloweFetchMore<P> event, Emitter<BloweState<T>> emit) Future<void>
Abstract method that must be implemented by derived classes to handle the BloweFetchMore event. This method is invoked when BloweFetchMore is called.
onReset(BloweReset event, Emitter<BloweState<T>> emit) → void
Emits the BloweInitial state to reset the Bloc to its initial state. This method is invoked when BloweReset is called.
onTransition(Transition<BloweEvent, BloweState<T>> transition) → void
Called whenever a transition occurs with the given transition. A transition occurs when a new event is added and a new state is emitted from a corresponding EventHandler.
inherited
reset() → void
Emits a BloweReset event to reset the bloc's state.
toString() String
A string representation of this object.
inherited
updateData(T data) → void
Emits a BloweUpdateData event with the new data.

Operators

operator ==(Object other) bool
The equality operator.
inherited