drive<U> abstract method

Animation<U> drive<U>(
  1. Animatable<U> child
)

Passes the view of this animation through an Animatable to create a transformed Animation.

  • child: The tween/animatable used to transform animation values.

Ensures:

  • Returns an Animation<U> driven by this mounted controller.

Implementation

Animation<U> drive<U>(Animatable<U> child);