unary method
- Bloom target,
- void action(
- EffectScope scope
- bool guard()?,
- int? take,
- void onUncaughtError(
- Object error,
- StackTrace stackTrace
Creates an optimized unary manifest Effect attached strictly to a single explicit target providing an EffectScope.
-
Skips initial evaluation (0 runs upon construction/mount).
-
Executes
actionwith an injected EffectScope in an untracked environment whentargetmutates. -
Prior to subsequent evaluations or deactivation, the previous turn's EffectScope is marked cancelled and its registered cleanup callbacks are executed in LIFO order.
-
If
guardis provided and returnsfalse, execution is skipped andtaketickets are preserved. -
If
takeis provided, executes at mosttaketimes and then automatically deactivates (Early Teardown). -
If
onUncaughtErroris provided, it is invoked on uncaught exceptions. -
target: The single Bloom node to monitor. -
action: The untracked callback receiving an EffectScope to execute whentargetmutates. -
guard: Optional boolean predicate gating execution. -
take: Optional limit on execution count before automatic deactivation. -
onUncaughtError: Optional error recovery handler.
Requires:
- If
takeis provided, it must be greater than or equal to0.
Ensures:
- Returns an optimized unary scoped Effect bound to
target.
Throws:
- RangeError if
takeis negative.
Examples
final room = blooming('lobby');
final e = Effect.scoped.unary(room.bloom, (scope) {
final client = connect(untracked(room.bloom));
scope.onCleanup(client.close);
});
Implementation
@pragma('vm:prefer-inline')
Effect unary(
Bloom target,
void Function(EffectScope scope) action, {
bool Function()? guard,
int? take,
void Function(Object error, StackTrace stackTrace)? onUncaughtError,
}) =>
_HandledUnaryManifestEffect(
target,
action,
guard: guard,
take: take,
onUncaughtError: onUncaughtError,
);