dispose method
void
dispose()
Tears down the orchestrator, releasing observers, removing event listeners, and disposing all hydrated island subtrees.
orchestrator.dispose();
Implementation
void dispose() {
if (_disposed) return;
_disposed = true;
for (final observer in _intersectionObservers.values) {
try {
observer.disconnect();
} catch (_) {}
}
_intersectionObservers.clear();
for (final island in _islands) {
island.dispose();
}
_islands.clear();
for (final disposer in _globalDisposers) {
try {
disposer();
} catch (_) {}
}
_globalDisposers.clear();
}