change method

void change(
  1. ElNode element, {
  2. String? value,
  3. bool? checked,
})

Fires a synthetic change event on element with value or checked state.

Throws StateError if element has no 'change' handler registered.

Implementation

void change(ElNode element, {String? value, bool? checked}) =>
    _dispatch(element, 'change', value: value, checked: checked);