StatusState class

State of StatusCubit

Annotations
  • @freezed

Constructors

StatusState.error(Object error)
Creates a error state
const
factory
StatusState.inital()
Creates a inital state
const
factory
StatusState.loading({required bool useOverlay, double? progress})
Creates a loading state
const
factory
StatusState.success()
Creates a success state
const
factory

Properties

error Object?
Get error of status
no setter
hashCode int
The hash code for this object.
no setterinherited
isError bool
Check state is inital
no setter
isInital bool
Check state is loading
no setter
isLoading bool
Check state is loading
no setter
isSuccess bool
Check state is success
no setter
progress double?
Get progress of status
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
useOverlay bool?
Get useOverlay of status
no setter

Methods

map<TResult extends Object?>({required TResult loading(_Loading value), required TResult success(_Success value), required TResult error(_Error value), required TResult inital(_Inital value)}) → TResult
inherited
mapOrNull<TResult extends Object?>({TResult? loading(_Loading value)?, TResult? success(_Success value)?, TResult? error(_Error value)?, TResult? inital(_Inital value)?}) → TResult?
inherited
maybeMap<TResult extends Object?>({TResult loading(_Loading value)?, TResult success(_Success value)?, TResult error(_Error value)?, TResult inital(_Inital value)?, required TResult orElse()}) → TResult
inherited
maybeWhen<TResult extends Object?>({TResult loading(bool useOverlay, double? progress)?, TResult success()?, TResult error(Object error)?, TResult inital()?, required TResult orElse()}) → TResult
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
when<TResult extends Object?>({required TResult loading(bool useOverlay, double? progress), required TResult success(), required TResult error(Object error), required TResult inital()}) → TResult
inherited
whenOrNull<TResult extends Object?>({TResult? loading(bool useOverlay, double? progress)?, TResult? success()?, TResult? error(Object error)?, TResult? inital()?}) → TResult?
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited