AnimationInfo constructor

AnimationInfo({
  1. required AnimationTrigger trigger,
  2. required List<Effect> effects,
  3. bool loop = false,
  4. bool reverse = false,
  5. bool applyInitialState = true,
})

Implementation

AnimationInfo({
  required this.trigger,
  required this.effects,
  this.loop = false,
  this.reverse = false,
  this.applyInitialState = true,
});