PaletteData<T>.fromBitBuffer constructor
PaletteData<T>.fromBitBuffer(
{ - required BitCodec<T> codec,
- required BitBuffer buf,
})
Implementation
factory PaletteData.fromBitBuffer(
{required BitCodec<T> codec, required BitBuffer buf}) {
PaletteData<T> data = PaletteData<T>(codec: codec);
BitBufferReader reader = buf.reader();
int paletteSize = reader.readLinearVarInt(
signed: false, maxBits: 16); // TODO: Read palette size
for (int i = 0; i < paletteSize; i++) {
data._palette.add(reader.readCodec(codec)); // TODO: Read palette values
}
int entryBits = getBitsNeeded(paletteSize - 1);
int entrySize = reader.readLinearVarInt(
signed: false, maxBits: 32); // TODO: Read Palette entry size
for (int i = 0; i < entrySize; i++) {
int f = reader.readLinearVarInt(signed: false, maxBits: entryBits);
data._out.add(f); // TODO: Read palette entry values
}
return data;
}