BoardGame class

Constructors

BoardGame({required int? id, required String? name, required String? description, required int? yearPublished, required int? minPlayers, required int? maxPlayers, required int? playingTime, required int? minPlayTime, required int? maxPlayTime, required int? minAge, required Uri? thumbnail, required Uri? image, List<Video> videos = const [], List<String> names = const []})

Properties

description String?
final
hashCode int
The hash code for this object.
no setterinherited
id int?
final
image Uri?
final
maxPlayers int?
final
maxPlayTime int?
final
minAge int?
final
minPlayers int?
final
minPlayTime int?
final
name String?
final
names List<String>
final
playingTime int?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
thumbnail Uri?
final
videos List<Video>
final
yearPublished int?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited