setupDataSource method
Setup data source with index based on _betterPlayerDataSourceList
provided
in constructor. Index must
Implementation
void setupDataSource(int index) {
assert(
index >= 0 && index < _betterPlayerDataSourceList.length,
"Index must be greater than 0 and less than size of data source "
"list - 1");
if (index <= _dataSourceLength) {
_currentDataSourceIndex = index;
_betterPlayerController!
.setupDataSource(_betterPlayerDataSourceList[index]);
}
}