expectCommandIdle<A extends Object, E extends Object> function

EffectCommandIdle<A, E> expectCommandIdle<A extends Object, E extends Object>(
  1. EffectCommandState<A, E> state
)

Implementation

EffectCommandIdle<A, E> expectCommandIdle<A extends Object, E extends Object>(
  EffectCommandState<A, E> state,
) {
  if (state is EffectCommandIdle<A, E>) return state;
  throw EffectCommandTestExpectationException(
    expected: 'EffectCommandIdle<$A, $E>',
    actual: state,
  );
}