disposeState method
How to release any resources used by state.
Override this if e.g. using a custom ChangeNotifier state to remove listeners.
Implementation
@mustCallSuper
void disposeState() {
_isCurrent = false;
}
How to release any resources used by state.
Override this if e.g. using a custom ChangeNotifier state to remove listeners.
@mustCallSuper
void disposeState() {
_isCurrent = false;
}